Audience reaction to Hollywood’s first high frame rate movie, The Hobbit: An Unexpected Journey was decidedly mixed, but frame rates—along with higher resolution, laser light, immersive sound and second screen experiences were very much on the minds of digital cinema leaders last week at the International Broadcasters Convention.
During the event, this community debated how to respond to the advancements taking place in home entertainment. “TV [technology] is moving faster,” admitted Disney’s vp production technology Howard Lukk during a panel discussion. “What keeps us up at night is how [cinema] stays the premium experience.” Continue reading “IBC wrap-up: ‘We would be fools if we didn’t learn from The Hobbit’”
Over at HFRmovies.com a talented fellow named Michael Sanders has used some nifty video trickery to interpolate what the Desolation of Smaug trailer might look like at 48 frames per second. It’s a very interesting experiment.
Several TORn staff have compared the Sanders’ 48fps interpolation and the 24fps rendition initially released by Warner Bros. side-by-side — and we feel that even Sanders’ “amateur” (and that word seems unfair for something that looks so good) interpolation reduces picture blurring blurring from camera panning and fast movement. Continue reading “Compare The Desolation of Smaug trailer: 48 fps v 24fps!”
Confused about HFR 3D? Not convinced it’s the thing fr you? Peter Jackson explains what it is, why he’s chosen to employ it, and why he believes you should check it out in this short question and answer article. Continue reading “HFR 3D: Peter Jackson explains what and why”