The Goblin King from “The Hobbit: An Unexpected Journey”Joe Letteri has helmed Weta Digital to work on three films with visual effects Oscar nominations in this year’s Academy Awards. Its work on “The Hobbit: An Unexpected Journey,” is the only film that had all the work done in one place while his team contributed to “The Avengers,” and “Prometheus.” The work done on just Gollum or just The Goblin King would be a great visual effects achievement in any film but it also included Azog and an incredible array of elements.
Letteri talked to The Hero Complex recently and the information is good but perhaps a retread for TORn readers. However, the piece also has three making of videos that are outstanding. The three characters mentioned above each get his own showcase and it highlights the talents of Andy Serkis, Martin Freeman and the digital and design team among others. Anyway, the story is right here and of course the visual effects team must be considered strong favorites on Oscar night. And for 2013 they get to tackle a dragon.
The visual effects nominees are certainly invited to our big-event party that looks to be simply amazing.
The Gwaith-i-Phethdain, or the Fellowship of the Word-smiths, is a part of the Polish website Elendilion.pl, run by our friend and Tolkien geek Richard “Galadhorn” Derdzinski. Since the early days of the internet when information was hard to come by and to share, he has led the effort in analyzing the languages in the Lord of the Rings films from 2001 through 2004, and beginning last year, he’s once again embarked on analyzing the languages in The Hobbit films.
To quote Richard:
The way to find the texts in the languages of Middle-earth was difficult. First of course was the careful and watchful hearing in the cinemas. Richard traveled far from Poland to Ireland to watch the movie 2 weeks before the Polish premiere. The first results were published thanks to the work of Miriam “Niranare” Simon of the German forum Mellyn Lammath and Cerebrum of the Hungarian website Parf-en-Ereglas. Then the international community of the Tolkien linguists with Helge K. Fauskanger (of Norse Ardalambion) and Andrew Higgins (of Elfling list) helped to find the detailed explanation of David Salo’s conlang forms.
The dialogues, together with lyrics and inscriptions, in the languages of Tolkien were created for the movies by David Salo, an American linguist. Richard’s analysis is a work in progress, continually updated based on suggestions from fans contributed via comments to his blog-style posts, and the results of his work on The Hobbit thus far can be found as follows:
Greetings all — as the Golden Globes have upset the table of this year’s Awards season (away from LINCOLN and in favor of ARGO), we have much shared excitement for upcoming HOBBIT: AUJ nominees Peter King (pictured here with WETA’s Richard Taylor), Dan Hennah, Joe Letteri, among others! TheOneRing.net is planning a big to-do here in Hollywood on the night of February 24th, THE ONE EXPECTED PARTY, in the tradition of our grand Oscar Parties of years past. Today on our *live* webcast TORn TUESDAY, your genial host Cliff “Quickbeam” Broadway will discuss the rarified air of Hollywood’s awards season and how THE HOBBIT is performing worldwide as fans eat it up. Our webcast begins in a few minutes at 5:00PM Pacific Time, watch and join our innovative chat here on our Live Event page or here at Stickam (where you can turn on your camera or login with your smartphone)! Everyone join the mischief — we have a party to plan!
Over on Tracksounds.com, Doug Adams (author of Music of Lord of the Rings) discusses Howard Shore’s score for The Hobbit: An Unexpected Journey. Stream the Episode 54 of The Soundcast directly from the site, or download the podcast and listen later. In the episode, Adams discusses the effect of the format on film experience, how the score caused people some headscratching, and why this whole thing is just a huge “game of themes.” It does take the panel a fair chunk of time to actually get down to talking about the OST. If like me, you find that frustrating, you might want to skip the first 10 minutes or so.
Episode Highlights
00:00 Blunt the Opening and Doug Adams Intro
05:46 What we were expecting from this film
9:58 General reactions and comparing to Lord of the Rings
11:45 Reacting to the film and it’s music (spoilers)
31:21 Headscratching: Reacting to the score
49:56 A Game of Themes?
78:50 Wrapping it up
On a day usually marked by celebrations, we are very sad to report the untimely death of our Kiwi friend, Mike Hopkins, who worked alongside American compatriot Ethan Van der Ryn as Sound Editors on the LOTR Trilogy. Mr. Hopkins (pictured on the left with Van der Ryn) would go on to win Academy Awards for Sound Editing on two of Peter Jackson’s films: The Two Towers and King Kong. He and his friends were rafting in the Tararua Range when their watercraft capsized. The complete story can be found here at Stuff.co.nz.
Ringer fans have in the past met Mr. Hopkins at public events and our own Oscar Parties held for LOTR cast & crew, where he showed extraordinary humility and appreciation for the love showed by our unique fandom. The staff of TheOneRing.net are deeply saddened at this tragic news and extend their sympathy and prayers to Mr. Hopkins’ surviving family and friends. We wish him godspeed on his new journey, certain that he can make the thunder of Heaven sound that much sweeter to the ears of the Divine.
Production designer Dan Hennah and Joe Letteri from Weta Digital spoke to Medakdo Murphy from the New York Times about the challenges of bringing The Hobbit: An Unexpected Journey HFR 48fps to the big screen by using a combination of digital sets and normal sets and merging the two together.
Mr. Hennah supervised the building of a flexible set. “We set it up so that we could make every component something we could move, lift up, turn around, interchange,” he said. They had two studios full of these movable elements, from the rock walls to the walkways and ladders. A digital version of some of those elements was created by Mr. Letteri’s team and blended together with the on-set props to create a seamless environment. Spoilers ahead.