Our friends at DST have been very busy themselves with new items and new lines of items for Middle-earth fans.

The first two items we saw on display last year during Comic-Con, and they’re part of the Deluxe Action Figure Set line. These superb-looking figures of Boromir and Lurtz are now available to purchase individually at $24.99 or as a set at $49.98. As I’ve said before if you loved your Toy Biz line these are great additions to that scale. I am very much looking forward to adding these to my collection.

DST are also adding a larger-scale Diorama line of statue collectibles. The first in this line is Aragorn as we see him at Helm’s Deep. Aragorn with sword will be roughly 12 inches tall and will be available with a price tag of $59. You can expect to see him towards the end of 2023.

Continue reading “Collecting The Precious – Diamond Select Toys Pre-Orders”

Our friends at Weta Workshop have been very busy since the start of 2023 with several new collectible items, both big and small, coming up for release. Today we’re going to talk about the collectibles coming from the 1:6th line of statues in both the limited and classic series line.

As you are aware the Last Alliance sequence has been getting some love with the amazing Sauron and Elendil collectible that is available for fans to purchase. Now we can add the fantastic-looking Gil-Galad collectible to the list of must have LOTR collectibles.

Weta has announced that Collectors can place their pre-order for Gil-Galad right now till July 5th at 2 pm PDT. This collectible of Gil-Galad, like many other items from Weta, will be a timed pre-order. You can pre-order this awesome-looking Elf for $699 with an estimated shipping date of quarter one of 2024.

If you’re a fan of the classic series of statues then you have two great options to place a pre-order for. As long time collectors would be aware, the classic series are 1:6 statues, but they’re open editions, so these will be available for a little longer so fans can make sure they have their funds ready.

The two new additions both come from the Amon-Hen sequence of The Lord of the Rings: The Fellowship of the Ring. The first is a beautiful Frodo Baggins statue, where he is standing, hand open with the The One Ring lying on it, before he gets in the boat to leave The Fellowship. You can snag Frodo right now for $349 with an expected release date of 2024.

The other classic series collectible also from the same sequence in the film is Lurtz in that menacing walk we see him doing. Lurtz is a little more expensive than Frodo at $399 and has a release date of the end of this year.

Continue reading “Collecting The Precious – Weta Workshop Gil-Galad and more Pre-Orders”

Earlier this year we sat down with Leonard Ellis of Weta Workshop to talk about the process of creating Middle-earth collectibles. Leonard was very generous with his time and shared with us what it’s like to take something we saw on screen and then turn it into something, that we, as collectors, would love to purchase. We mainly focus on the process of dealing with different environments and items that are already available for purchase.

We hope you enjoy hearing all the wonderful information that Leonard shares with us during this episode.

Please note that there are occasional audio issues and we apologise for these.

Continue reading “Collecting The Precious Podcast Episode 7: Interview with Leonard Ellis of Weta Workshop”

After presenting their work-in-progress on The War of the Rohirrim at Annecy last week, Kenji Kamiyama, Philippa Boyens and Joseph Chou also stopped off to give a 15-minute sit-down interview with one of the festival’s staffers.

They talk about their approach, the challenge and the reception from the Annecy audience. Thanks to Lasswen on our Discord for the find.

Join the discussion: If you’d like to weigh in with your thoughts on The War of the Rohirrim, feel free to join our Discord server or the currently active thread on our forum message boards.

Annecy interview transcript

Note: I have lightly edited the transcript to remove some of the more redundant speech without, I hope, affecting the fundamental meaning.

[0:05] Interviewer
There was once an age without Annecy Animation Film Festival. There was also an age before J.R.R. Tolkien. But lucky for us, we live today. And we have both. With us today we have Mr. Chou, producer of the film, Kenji Kamiyama, Director, and Philippa Boyens producer, also… known for screenwriting a lot with Peter Jackson. So you might be the most experienced of us on the Middle-earth and…

[0:44] Philippa Boyens
For Middle-earth. Not for anime. But for Middle-earth. Yes.

[0:49] Interviewer
Well, you’re just behind. You’re just after, sorry, a behind-the-scenes presentation with Annecy audience. How did it go? Can you give us your impression for each of you?

[1:04] Philippa Boyens

I mean, I could feel the energy in the room. And I think it was amazing. I think the crowds here are really knowledgeable, which is great. And I respect that. And actually, the biggest cheer was when Joseph asked some of the guys who are actual animators who we’re attempting to kill with the amount of work they’ve got to get done, to stand up. And the audience went wild. And that was amazing to see. It was such a good thing to do. Yeah.

[1:38] Interviewer
How did you feel the moments you two?

[1:42] Kenji Kamiyama
[Answers in Japanese]

[2:04] Joseph Chou
Translating for KK: It’s the second time for him being in Annecy and… but just, just a warm welcome from the audience, and it’s just wonderful for him. And he really is very appreciative of, you know, them just being being so supportive in the moment. And just to see them, you know, in their direction. It’s very good for him. Yeah.

[2:26] Interviewer
And for you?

[2:27] Joseph Chou
Oh, yeah. I mean, I guess. I mean, they already said it. But I think just being in Annecy, you just, it just feels so nice, because of the warm welcome. I mean, I think the community of animation is a little different from, you know, other artistic communities. But, but, you know, we come here, we do feel like we’re at home and just just being — just seeing the reaction, though, from the, you know, the fans and then in life, actually, you know, just to see their live reaction. It’s something that we don’t get to see when we’re working. So it was wonderful. And it really did give us a huge, huge encouragement, just because we’re not done with the film yet, you know.

[2:34] Interviewer
It’s quite amazing because we are in an in an animation film festival, and you are coming today to present a lot of work, but which is not animated yet. So it has this interesting equation in which you present a non-animated work. And this is Annecy’s audience with its reaction that tells you what’s going to be animated or not. Is it a part…

[3:38] Philippa Boyens
Of being able to feel what they’re responding to? You mean? Yeah, you definitely got that. I think I could feel the murmur when Helm walked into the room. He’s played, voiced, by Brian Cox. And I think they just they were just swept into it, you could kind of feel it, which was, which was great. So I don’t know whatever you’re doing, keep doing it.

[4:04] Joseph Chou
[
Translates Philippa’s words into Japanese for KK, who nods and smiles.]

[4:09] Interviewer
Philippa, you’ve been following the Lord of the Rings, since its rebirth with Peter Jackson. It’s been an unexpected journey if I may say…

[4:20] Philippa Boyens
I like it. Nice. Very good.

[4:22] Interviewer
What’s the following part of the journey? Because it seems there was the first part and now it’s the beginning of the second…

[4:29] Philippa Boyens
Yeah, this has been such a good way back into the world. I’ve don’t think any of us could have faced jumping into a huge, massive epic trilogy, which was going to take seven years. But it wasn’t — it’s not just about this being, you know, maybe a little smaller in terms of the scale, but it’s still a big film. But it’s been a joy because it’s fresh, and it’s different. And everything that anime is bringing to the story is working really, really well with Professor Tolkien’s world.

Actually, I tell you something that not many people know. And that is that when — I’m not sure I’ve told you guys this — when…

Professor Tolkien, he loved to draw; he was an artist as well. And he was very poor. And he got a scholarship to Oxford University. And that was the first time he had a little bit of money to spend. So he went to his what they called digs in Oxford, his room in Oxford. Guess what one of the first things he bought was? Some Japanese prints, some Japanese woodcuts, to put on his wall.

So I think that it’s, you know, he obviously loved that visual style. And I think weirdly, that sort of must have influenced him in some way. And it’s definitely working. It’s working beautifully.

[6:01] Interviewer
And, actually, I’m not sure, as you say, that a lot of [people] know that Tolkien might have been influenced by the Japan way of…

[6:13] Philippa Boyens
No! I remembered it, and I went and checked it. It’s a reference that was made in his biography [ed: by Humphrey Carpenter]. And I thought, yeah, that makes sense. It makes, it makes sense, right? And I gave Kamiyama a book of his artwork, that Professor Tolkien actually drew, as a present…

[6:40] Interviewer
And it’s, it’s really interesting, because as a very young reader of Tolkien, and I remember that there was those drawings, always. It’s, it was not a novel, but it was a novel with hints of imagination.

[6:56] Philippa Boyens
For The Hobbit, yes. Yes. [It was] his work. Absolutely. Yes.

[7:00] Interviewer
And now that The Lord of the Rings is coming back to, to the drawings, to animation, there is a lot to explore, actually. A new Middle-earth to draw…

[7:13] Philippa Boyens
There is. And, also, we need to remember that Professor Tolkien would only have conceived of any kind of film being animated, that he would have had no conception really have it any other way. And, actually, the very first Lord of the Rings films that ever existed, were both animation, you know. So it feels, it feels right. And I know that Peter Jackson and Fran Walsh were, you know, hugely supportive of this project. Because they, they knew that this was, you know, a good direction to go. And instead of retreating old paths to do something exciting like this. So yeah, it’s really, it’s been great so far. So far.

[8:00] Interviewer
You are mentioning the previous animated version of The Lord of the Rings. I can think of Ralph Bakshi in 1978…

[8:10] Philippa Boyens
and the Rankin Bass [film].

[8:12] Interviewer
And is this a huge influence on what you are doing today with The Lord of the Rings?

[8:20] Kenji Kamiyama
[Answers in Japanese]

[8:36] Joseph Chou
Translating for KK: So, not particularly in terms of style, but, but really just trying to render the world in animation. I mean, [that] you’ve got to render it into drawings and the challenge of it. And so maybe that … is something that influenced him. Well, it is a huge challenge, and that there are all these things that you’ve got to learn — there is a lot to do. And it’s a huge challenge. And that’s something he took away from those titles.

[9:04] Interviewer
When you give birth to new parts of a legend, how do you manage to write the new chapters? We know that there are a few books in Tolkien’s work. And one, one title is tickling me. It’s Unfinished Tales. How do you get to finish the tale actually with authority says okay, that’s the good end. Is there a Christopher working with you?

[9:36] Philippa Boyens
[Christopher] was very responsible, I think, for preserving — not just the integrity of his father’s work — but also I think he was responsible for pulling together the threads of his father’s unfinished work. And he put out some beautiful… So, after Professor Tolkien’s death, Christopher was able to take all those papers, take all those writings and give us more, which was to everybody’s benefit. The world’s benefit, I think.

But, for us, I think we… you have a responsibility, obviously, to the source material. But you also have a responsibility to the film. And we have a responsibility to the studio too — they put a lot of money into this. So, you know, that’s always been a bit of a conflict there. But, you know, we’ve got to somehow make that … story work on film. First and foremost, it needs to work on film. With this story and why it works so well, I think, is because we only have about three or four paragraphs that are really, really relevant to the story. We know a bit about the characters. We know about Helm, we know that he had two sons, we know that that he was challenged by one of his nobles called Freca who suggested Wulf marry his daughter.

And here’s the interesting thing. We know there’s a daughter, but we don’t know her name. We know nothing else about her, which was actually a gift for us. Because we could then take her, take what we knew from the way Professor Tolkien wrote other female characters like Éowyn, and draw upon some history that was very relevant to the Rohirrim and create her and tell her story. So, hopefully, it’s a mix of being as faithful as we possibly can to his original works.

But there was a quote that Professor Tolkien himself said, and he wrote it in one of his letters (to, I think it was a fan) that he hoped other lines would come to this mythology he had created, wielding music and drama, and art, which is perfect. So I think he was open to that idea. Because if you’re going to keep a story alive, if you’re going to keep a mythology — because he didn’t just write stories, he wrote a vast world of imagination — then you need to, you need to let other people in. And, nothing we do can take away from the magnificence of what he’s done. All we can do is share our interpretation. It’s just like Shakespeare can be reimagined a million times.

And, you know, it doesn’t take anything away from him. So hopefully, our little morsel that we’re dropping into — he called story “a pot of soup”. So we’re checking in our morsel into the pot of of soup of story.

And we’ll see if people want to drink it!

[12:57] Interviewer
Thank you very much for Thank you. Mirror of the meeting. We are really glad to have you here in Annecy and we cannot wait for you coming back with the rest of the work.

War of the Rohirrim annecy panel
The War of the Rohirrim Annecy panel. Source: Jason DeMarco.

In the latest annual financial report from Swedish holding company Embracer Group, the purchase price for its newly acquired Middle-earth IP has been revealed as US $395 million. This is nearly double what Amazon paid for the TV rights to LOTR, and includes everything outside those TV rights — movies, music, merch, games and theme parks.

According to Variety, Embracer also reports “several world-class products” from The Lord of the Rings are in the works. These include the already announced new Warner Bros / New Line Cinema deal for several new films, and an original online MMO RPG persistent world game set in the Third Age from Amazon Games.

It should be noted that Middle-earth Enterprises (MEE) were already making big moves before the acquisition. The newly licensed Magic: The Gathering card game The Lord of the Rings: Tales of Middle-earth, five new video games including Gollum Game and a new Weta Digital LOTR game, as well as merch trademarks for Rings of Power were all in process before the Embracer acquisition of MEE from The Saul Zaentz Company.

Interestingly, the Embracer annual report says there was a cash payment of $267 million for Middle-earth Enterprises, implying that the extra $130 million could be performance-based rewards or stock in the new owner. Saul Zaentz, the enterprising filmmaker, music producer and deal maker, owned the rights that enabled all the films and games over the last 50 years. Rumors last year had the rights valued at $2 billion, nearly 5x the actual acquisition price. This may be how much Embracer expects to make from Middle-earth. For comparison, Peter Jackson’s Hobbit and LOTR films have made nearly $10 billion in box office, home video, games and merch.

Our anime-insider has brought us this exclusive report from the Warner Bros. panel at Annecy in France that presented an exciting “first look” at The Lord of the Rings: The War of the Rohirrim.

Be warned: depending on your knowledge of the Helm Hammerhand story and what you’ve been reading of our coverage so far, there may be spoilers below!

War of the Rohirrim annecy panel
Source: WB SVP Jason DeMarco.

Panel members:

Kenji Kamiyama – Japanese director

Philippa Boyens – writer/producer (Philippa shared shoutouts from Peter Jackson, Fran Walsh, and Andy Serkis.)

Joseph Chou – producer and owner of Sola Studios 

Jason DeMarco – studio creative exec with WB. (Described as being “made in a lab to make this movie” because he’s an anime and Lord of the Rings nerd.)

Making of the film:

 WB raised the idea of an animated film. Philippa felt the question was “Do we want to see familiar characters from the live action films animated?” Her kids love anime, which is her connection to the medium. 

She talked about the need for a level of realism, to bridge the gap between live action and animation. 

They wanted to tell a complete story that was separate from either of the trilogies, and a story without the direct influence of the Ring or the shadow of Sauron. 

Wanted to find a story in Middle-earth that “fit with anime, culturally.” 

Kenji Kamiyama is also a writer, so Philippa found it was an easy collaboration — he’s really good at keeping the story together, understanding place and scale, and keeping Philippa on track when she went down rabbit holes. 

The writing process began with Will Matthews and Jeffrey Addiss [Editor’s note: they recently won an Emmy for their Netflix series The Dark Crystal: Age of Resistance] who have comedy chops but were not versed in the lore of Middle-earth. And Philippa didn’t want to write it: “I felt too old, honestly.” So she brought in her daughter Phoebe and her partner Arty Papageorgiou. Phoebe literally grew up on the sets and most importantly, she understands the rhythm of Tolkien’s language. Kenji was so excited to have a young female writer onboard. 

They collaborated with many people from the live action film. We saw concept art from John Howe, Alan Lee, Richard Taylor, and Mark Wilshire were also involved. They also worked with WETA closely, and literally used their models of Edoras. It fully takes place in the world of the film trilogies and many of the images will look very familiar to fans!

When Kenji was approached with this idea, he thought it was “impossible”. 

Adapting the world to animation was a struggle. They worked with Daniel Falkner (sp? Editor’s note: Dan Falconer, I think!) who was an art director on the live action films and “knew where the bodies were buried” — [he] could help them find old assets and consult about the history. They talked about the number of horses — so many! — and how hard horses are to animate. But that’s a huge part of the story. Kenji said they needed to use all their tricks to pull this off. They sent the animation crew to horse barns to film, ride, and “be scared”. 

Animation process: they used detailed CG models of the characters and layouts, some from WETA, and assembled a layout in Unreal. They would choose shots and cuts from this and assemble a rough cut. This served as a base for the mocap director who would film actors. Then it all went to the animators, who used that to do the animation. Kenji stressed that this is NOT ROTOSCOPE — it’s an interpretation/translation. 

Kenji said that usually, a character animator will take a lot of time to learn a character. They really need to understand them. But this movie had a tight timeline, hence the motion capture. 

I don’t think Howard Shore is composing the music, but they are using his score — so cool to hear it! 

Philippa said it’s been “a joy” to work on an animated project. She also talked about working with Jason DeMarco, and how he made sure to get some “monster vs. monster” moments in the film. 

I talked with Philippa later and she wanted me to share a detail: in Carpenter’s Tolkien biography, when Tolkien first had a room in college he decorated it with Japanese prints. She found that really cool to now be doing this distinctly Japanese take on animation. 

While they mostly seem done, Kenji and Joseph have a lot more to do, they’re still deep in the production process. Kenji seemed stressed! “Probably the biggest film he’s ever worked on”. Kenji kept talking about the challenge of it, and was clearly still thinking deeply about “how he’s gonna finish this film.”

Joseph described it as “a huge privilege” to work on this. They want to do Japanese animation proud, and they are very aware of all the fans who are watching and want this to be done right. Also this is the first time he and Kenji met Philippa in person! This was started during Covid. 

Joseph jokes about how the crew is going to have to work nights and weekends to finish this movie, which really bummed me out. Can we not normalize the brutal working hours in animation? I expect better tbh. 

They ended with saying that they are currently recruiting talent for the film. Presumably in Japan. (Editor’s note: I wonder if that means additional animators … or Japanese voice talent?)

Finally, the movie will be out 4/12/24 in theaters only!

Spoilers below – you have been warned!

Story details:

There may be “a character or two we recognize” from the live action films. (Editor’s note: Saruman, Saruman, Saruman and Saruman.)

It’s about the failure of Helm Hammerhand, the war that results from it, and the characters who stepped up in the wreckage. Edoras is destroyed at the end of act 1 — we saw some beautiful art of a burned Meduseld — and the rest of the movie as about “the wreckage of war”. 

Discussion of the Rohirrim culture as being based by JRRT on the Mercians — a warrior culture with a code. Family-based power structures and struggles, with honor and loyalty being more important than wealth and riches. 

Alluded to a “ghost story” and a “surreal story” within this movie — all suited to the medium of animation. 

We saw concept art images of Oliphants and orcs (I think — maybe they were wildmen) surrounding Edoras. We saw a rider with long yellow hair and a horn riding in front of an Oliphant. The art style reminds me of some 90s anime. We saw art of Isengard on its own, and surrounded by tents and wildfires. We saw a lot of background art of Meduseld — really beautiful translation in my opinion, and so familiar. 

Lots of consultation with experts to figure out what Middle-earth would look like 260 years before the events of The Lord of the Rings. 

The movie begins with a voiceover from Éowyn — Mirando Otto herself! She talks about Héra, how she is a rebellious child and how she is not named in the old tales. We got to see a rough cut of this beginning, with a combination of CG models and hand drawn animation. Héra rides across the plains, rides to the top of a bluff, and tosses a huge hunk of meat into the air, where it’s snatched by a giant eagle. She almost touches the eagle — but it flies away before she can. 

We saw another scene in Meduseld, where a herald talks to Fréalaf about heraldry, and then Héra comes in to explain the shieldmaiden herald and what it means. She and Fréalaf are cousins i think? Reminiscent of Éomer and Éowyn. Helm comes in, commanding the attention at the room, and sits at the throne. 

We saw a still image of Helm frozen in front of the Edoras gates, knee deep in enemies. Again I’m not sure if they’re orcs or Wildmen or both. (Editor’s note: maybe the concept art below? Which is more likely to be the gates of the Hornburg (then called Súthburg), not Edoras) 

Helm Hammerhand concept art for The Lord of the Rings: The War of the Rohirrim

The Characters:

Héra (VA: Gaia Wise) – female main character. Not named by Tolkien, but Helm’s daughter is mentioned and she was the character they wanted to explore. Wanted to explore a female POV in Middle-earth, but she’s not a warrior princess per-se — she doesn’t become king. For her character, they they drew on the historical figure of Æthelflæd — the Lady of the Mercians, who defended her people.

We saw expression sheets and designs for Hera. She reads very 90s anime girl — kind of reminds me of the Rankin Bass Éowyn. She has red hair in a messy braid, leather armor, and a sword. We also see designs of her in formal dress. They describe her as “vulnerable and wild”, a tomboy type character. She has a growth in the film — maybe tied to needing to lead her people in a time of chaos. Philippa loves that her hair is never perfect. 

Wulf (VA: Luke Pasqualino) – the other main character, the main antagonist. I think he’s from the Wildmen? He’s a big muscly dude with long hair, scruffy, an axe and furs and a ragged cloak. A scar over one eye. They solicited “lots of ideas from the female staff” in the studio. The note they got was “he does bad things, so make him beautiful”. And he is. 

Helm Hammerhand (VA: Brian Cox) – daddy vibes. he’s got a big beard and a crown, we saw an expression sheet and a polished design. Red and blue clothing with beautiful intricate gold details. 

Freca (VA: Shaun Dooley) – He’s the leader of the Wildmen, and he offers his son’s hand in marriage to Héra. That’s the inciting incident of the movie and leads to “Helm’s big mistake”. He’s wide with leather armor, a cloak, and some kind of bearpaw maul on a chain. He has facial tattoos. “Helm doesn’t take him seriously.” He’s trying to take over Rohan with this marriage. He’s strong and tragic, but also a comedic figure. Philippa quoted a line from the movie: “fat and prosperous is when men are at their most dangerous”. 

Fréalaf (VA: Laurence Ubong Williams) – I think he’s Héra’s cousin, he “wins everything in the end” and becomes king. 

Thank-you WB and Philippa Boyens for all your kindness and generosity. We look forward to seeing The War of the Rohirrim next April.

Join the discussion: If you’d like to weigh in with your thoughts, feel free to join our Discord server. Or join the currently active thread on our forum message boards.