Become a Numenorean and sail to Middle-earth with us

After a successful Cruise to Middle-earth in November of 2008, and a sequel cruise in December 2012, it is time to complete the Trilogy. This Journey to Middle earth starts on January 2, 2023, in Sydney, Australia as you board the Celebrity Eclipse, and runs 12 nights long, ending in Auckland, New Zealand on January 14, 2023.  This is not a LOTR convention at Sea, but more of a Mobile Middle-earth Moot where we get to see the real-world Middle-earth while enjoying the benefits of a luxurious cruise ship.

The Celebrity Eclipse comes with a 1/2 acre of live grass called the Lawn Club

This 12-night cruise will take you to such filming locations as Hobbiton and Edoras, with the option to visit the WETA Workshop in Wellington on a private tour. Other ports visited will be Melbourne, Dunedin, and the Bay of Islands. And for those choosing to arrive in Sydney a few days early, you will be able to celebrate the New Year’s Celebration near the Sydney Opera House and the Harbor Bridge for fireworks (not included, but I can assist in securing a hotel and flights).

Departs Sydney on January 2, 2023 and ends in Auckland on January 14, 2023

Once the cruise is finished, there will be an optional 2-night post-cruise stay in Auckland so that we can experience WETA Unleashed, and have a farewell dinner in the restaurant at the top of the Sky Tower in Auckland, and have a private tour and dinner in Hobbiton. This allows folks to choose a Cultural or Geological tour option in the port of Tauranga (Rotorua) rather than Hobbiton from the ship, which will be rather short and bunched together with other cruise passengers that might not be as geeky as those in our group. If you choose this post-cruise tour, there will be an additional cost, and you will need to remain in New Zealand at least until January 16, 2023.

Garfeimao and Bella in front of Bagend in 2018

If you choose to arrive on the morning of the cruise, you will have to depart North America on December 31, 2022, to arrive by January 2, 2023, or you can depart earlier and spend a couple of days in Sydney. If you wish to be in Sydney for the actual New Year’s celebration, you will want to depart North America no later than December 29 for a December 31 arrival. For those interested parties in Europe or Down Under, the time difference will affect you differently.

I am arranging an exclusive day tour to visit with WETA in Wellington for us when the ship is in port, which will include a private workshop. There will be a motorcoach to pick us up just outside the port area in the morning and take us over to Miramar to tour the facility, taking in not just LOTR projects, but some of the many other film projects WETA has worked on over the years. This will be topped off with a hands-on workshop on crafting leather and chain maille armor before the motorcoach will take us back to the city center for a self-guided tour inside the Te Papa Museum. You will not want to miss Te Papa, besides it being a world-class museum, there is a Gallipoli exhibit created by WETA that must be seen to believe, and the museum is free. We will then make our own way back to the ship before it departs.  This tour can be purchased as a customized package not included in the cruise fare. A quote will be available shortly.  

The original 2008 Cruise to Middle-earth group, the 5-year-old in the center just finished his first year of college.

On the ship, there will be a few days at sea, with no port stops, so I’ll be planning a few group activities that you can choose to join or not, depending on whether you would prefer to go to the spa or partake in other Ship Hosted activities. There will be a Tolkien Toast on January 3, 2023, to commemorate the Professor’s birthday, and then there will be a few games and group discussions, and maybe singing along to some of Tolkien’s songs found in the books. And this cruise takes place just a couple of months after the Rings of Power airs, so lots to discuss and maybe an additional location or two to be seen. For those of you with Middle-earth costumes, feel free to bring them, especially if they are on the lighter side, for packing purposes. There will be a Costumed Cocktail reception, and for those without costumes, a geeky t-shirt will suffice. The bonus is that you can also wear the costume either in Edoras or Hobbiton or bring two costumes and do both.

Other cruises thought our group were performers and wanted to follow us to our show

The nitty-gritty information for this group is that it has been on sale for several months, so some room types are no longer available. The Cruise pricing fluctuates regularly, based on available discounts for persons who qualify (past passenger, Senior or military rate, etc.) and just what rooms are still open for booking. An interior room right now is starting at $2179 per person, a Balcony room starts at $2429 per person and a Concierge Balcony (more perks) starts at $2869 per person. The private tour to WETA during the ship’s port stop in Wellington will have its own price, to be finalized very soon, and the customized 2-night post-cruise tour in Auckland to Hobbiton and other activities is currently priced at $1170 per person, but that will go down with a few more people booked into the group. There is a small planning fee of $50 per person if booked by May 31, and then it goes up to $100 per person on June 1.

To make an inquiry, please contact me at Garfeimao@TheOneRing.net

 

The Haggerty Museum of Art and Raynor Memorial Libraries at Marquette University will be presenting a a lecture series in September in conjunction with the collaborative exhibition “J.R.R. Tolkien: The Art of the Manuscript.

The exhibition — which opens on August 19 — will feature original manuscripts created by J.R.R. Tolkien for his The Hobbit, The Lord of the Rings and other works. It will consider Tolkien’s work through the lens of manuscripts, in terms of both the materials that he studied as a medieval philologist and the manuscripts that he created while developing his legendarium.

All lectures will be held at the Haggerty Museum of Art and are free to attend. They will also be streamed online for audiences who wish to attend virtually (great for people not in the USA!). The museum states that — due to limited capacity — reservations are required. You can reserve a place to attend the lectures here.

Thursday, Sept. 22, 5 p.m.: “Editing the Tolkienian Manuscript,” presented by Carl Hostetter

Carl Hostetter is a computer scientist at NASA who has earned a reputation as one of the leading experts on J.R.R. Tolkien’s invented languages. He is a key member of the Elvish Linguistic Fellowship, an elite group of four Tolkien scholars whom the Tolkien Estate has entrusted with special access to the author’s unpublished linguistic manuscripts. These linguists have published extensively on Tolkien’s invented languages, including in “Vinyar Tengwar,” a peer-reviewed journal that Hostetter edits.

Hostetter is one of the most experienced students of Tolkien’s manuscripts. His ability to read and interpret Tolkien’s notoriously difficult handwriting is second to none. Christopher Tolkien (1924-2020) entrusted Hostetter with editing his father’s last volume of published writings, released in 2021 under the title, “The Nature of Middle-earth.” Hostetter’s work is highly regarded by Tolkien scholars. His volume “Tolkien’s Legendarium”—co-edited with Verlyn Flieger—is considered one of the best collections of essays on the history of Tolkien’s secondary world.

Thursday, Oct. 13, 5 p.m.: “Tolkien’s Faith and the Foundations of Middle-earth,” presented by Holly Ordway

Holly Ordway is a rising star among Tolkien scholars. Her 2021 book “Tolkien’s Modern Reading” is a tour de force destined to become a classic in Tolkien studies. Ordway demonstrated that Tolkien, usually pigeonholed as a medievalist, was remarkably well read in modern literature.

Her work shows how many modern works affected Tolkien’s creative output. Currently on faculty at Houston Baptist University, Ordway has taught English at the University of North Carolina-Chapel Hill and MiraCosta College. She specializes in J.R.R. Tolkien and, more generally, in mythopoeic literature. Ordway’s current research project is a book-length treatment of Tolkien’s Catholicism, fitting for a Catholic, Jesuit university such as Marquette.

Thursday, Nov. 17, 5 p.m.: “Whispering Leaves: How Tolkien’s Manuscripts Reveal the Secrets of His Creativity,” presented by John Garth

Trained as a journalist, John Garth has gained an international reputation as a leading writer about J.R.R. Tolkien and a popular commentator on Tolkien’s works and life. His published works include the recent “The Worlds of J.R.R. Tolkien” (2020). His earlier masterpiece, “Tolkien and the Great War” (2003), is universally acknowledged as a classic in the field of Tolkien Studies.

Garth, who has made a special study of Tolkien’s manuscripts, will focus his lecture on a manuscript that is part of Marquette’s collection and has never previously been exhibited or published. He will demonstrate his renowned historical research skills by analyzing the manuscript and using it to tease out insights about Tolkien’s experiences during the Second World War.

Tickets for the “J.R.R. Tolkien: The Art of the Manuscript” exhibition are on sale now. Tickets are $10 for general admission and $8 for senior citizen and active military (with I.D.). Friends of the Haggerty Museum of Art members, K-12 educators, children aged 17 and under, and Marquette University students, faculty members, and staff members are free with advance reservations and a valid I.D. The exhibition will be open until 8 p.m. on the night of each lecture.

About the Haggerty Museum of Art

The Haggerty Museum of Art at Marquette University is an innovative nexus of interdisciplinary learning where creativity, intellect and social justice intersect. Located in the heart of the Near West Side, adjacent to downtown Milwaukee, and open daily, the museum is one of the most accessible arts venues in the city.

“The Short Lay of Earendel, Earendillínwë,” Version K, ca. 1949–1953
“The Short Lay of Earendel, Earendillínwë,” Version K, ca. 1949–1953. Raynor Memorial Libraries, Marquette University. Credit: © The Tolkien Estate Limited 2022.

Daedelic Entertainment yesterday announced that its The Lord of the Rings: Gollum game will be released on September 1 on PC and consoles.

The developers descibe the game as a story-driven action adventure that allows the player to take on a perilous journey as Gollum, chasing the only thing that is precious to him.

In order to survive the dangers on his journey through Middle-earth, Gollum has to sneak, climb and use all his cunning. He also has to deal with his more human side – Sméagol. It’s up to the players if they want Gollum to have the upper hand when it comes to making important decisions or let Sméagol take over. Gollum also encounters well-known characters from the books as well as a few new faces.

Lord of the Rings: Gollum
“Gollum is skillful and cunning, but also torn by his split personality. One mind, two egos – you decide!”

Beta version showcase: questions raised, questions answered

Reviewers also recently got a first look at the game through an event that — if not exactly hands-on — did provide the opportunity to watch a pair of devs playing through the early levels and pose a bunch of questions.

Overall the mood seems cautiously positive, acknowledging that the visuals are still a work in progress, wondering how well a stealth-focused game will hold up across 25 hours of gameplay, and intrigued about the potential of the internal moral choices mechanic. And the Lore-obsessed may find some reassurance in the knowledge that game licensor Middle-earth Enterprises seems to have put a tighter leash on out-of-canon inventions.

Lord of the Rings: Gollum

Gamespot

Gamespot’s Lord of the Rings expert Lucy James also provides a comprhensive yet easily digestible run-down of what the devs decided to profile. If you don’t actually know a lot about the game, this is a great overview.

Last week, I got a sneak peek at the Gollum game at a virtual event by Daedalic Entertainment. While the gameplay footage was still in a rough beta stage, we were given a sense for the stealth platformer techniques, saw some new images, spoke with the developers, and – most exciting – we were able to learn and ask questions about the LORE behind the game.

The Gamer

The Gamer’s Ben Sledge has a great write-up of impressions of the two devs putting the game through its paces.

It’s hard to tell how good the stealth aspects of a game are unless you’re actually playing it, but it all seemed to work well. Combat is discouraged – you’re a scrawny little thing, after all – but your “Deus Ex inspired” parkour can get you out of a scrape if some Orcs (or worse) spot you. The most interesting part was seeing how the Gollum-versus-Smeagol internal debates worked out. We only saw a low stakes option, as the pitiful creature decided whether to kill a beetle or not, but Haberstroh assured me that future decisions would be more impactful and actually affect the story and gameplay.

Sledge also put a few lore questions to Daedelic’s Tolkien expert, Damiri Knapheide about how and where they are filling in gaps in Tolkien’s work to tell their story.

The Girdle of Melian is not what I expected to hear come up in conversation, but apparently it will play a “big part” in the Mirkwood sections of the game. For those who haven’t read The Silmarillion, Melian’s Girdle is not a physical item, it’s a magical enchantment that surrounded Thingol’s kingdom of Doriath, preventing anyone from entering against the king’s will. In Daedalic’s Middle-earth, Thranduil brought this enchantment with him to the Greenwood, and it protects the forest, or at least his kingdom, to this day.

Personally, I agree it’s a bit of a stretch. If anyone in the Third Age is benefitting from Melian’s instruction, the text implies that it’s Galadriel.

Read the full review here.

Nerd of the Rings

Dig video-based reviews? Keen on knowing how well the game all fits into the Legendarium? Nerd of the Rings is the review for you.

NME

NME is probably the most cautious regarding the long-term draw of the stealth mechanic for players.

Gollum is better off crawling through handy tufts of long grass and throwing rocks to distract patrols and get them out of his path. This lends a great portrayal of Gollum as a sneaky, slimy backstabber; but even during the preview it feels a bit repetitive. There’s not too much variation on the tried-and-true stealth formula used by action games and as a result, there’s no guarantee that Gollum’s skulking won’t get stale by the end of the game’s roughly 25-hour runtime.

That being said, there is one interesting caveat: as displayed in The Lord Of The Rings, Gollum is a character in turmoil. Formerly a Hobbit by the name of Sméagol, years of hardship (and ownership of the one ring) birthed an alternate personality called Gollum. Throughout the game, you’re tasked with shaping the character through a series of moral decisions. This starts off humorous – Gollum convinces poor Sméagol to eat a beetle, claiming self defence. Later on, Daedalic Entertainment says players can expect bigger choices, such as choosing whether to betray allies or stay true to them.

Read the full review here.

Lord of the Rings: Gollum

Developer FAQ

Daedelic also posted a reply to common questions that they’ve received from fans over on Steam. We’ve reproduced their responses to the key ones below.

Q. When and how does the story of the game fit into the story of the books?

A. The story of the game largely takes place in parallel to the early chapters of The Lord of the Rings, from Gollum’s time in Mordor, his capture by Sauron and his interrogation by Gandalf. During this time, although very little is known about Gollum’s adventures, there was enough to give us an excellent outline and timeframe for the setting.

Q. Why did you choose Gollum as the main character?

A. We picked Gollum because he’s one of the most fascinating characters from the work of Professor Tolkien. A twisted Hobbit with two personalities, hundreds of years old; and with a rich knowledge of Middle-earth. Despite his looks he’s also an agile creature that can climb, leap and grapple his way past dangers or into advantageous spots. This makes for an epic adventure through exciting never-seen-before parts of Middle-earth, and leads the player to interesting moral choices, and varied gameplay, alternating platforming and stealth.

Q. Why doesn’t he look like Peter Jackson’s Gollum?

A. While all of us enjoy the previous adaptations of the stories Tolkien created, we wanted to create our own unique interpretation of the world and its characters. As such, The Lord of the Rings: Gollum is original while being true to the literary source material.

Q. Who is the voice actor behind Gollum

A. Gollum is voiced by Wayne Forester.

Q. Is the game related to other The Lord of the Rings games or is it a standalone title?

A. The Lord of the Rings: Gollum is not related to other adaptations of The Lord of the Rings.
The game picks up the story as it’s told in the books. The Daedalic team wrote the untold story of Gollum and therefore the players will encounter both new created characters and meet iconic characters!

Q. What type of game is it?

A. The Lord of the Rings: Gollum is an epic Action-Adventure game with stealth and platform elements.

Q. Will the game be available in physical copies as well?

A. You will be able to purchase a physical copy of The Lord of the Rings: Gollum. Please visit your local or preferred retailer to know it’s availability.

Over on Wraith Land, Thomas Kelley has just published the first part of an extended interview with noted Tolkien artist Jay Johnstone.

Jay’s artwork employs techniques from religious manuscripts, icon and fresco illustrations from the medieval period, and uses a variety of mediums — oils, watercolors, acrylics, egg tempera with gold powder and leaf. Striking detail and traditional techniques give the impression of artwork that could have been produced in the real Middle-earth.

Kelley delves into the goals underpinning Johnstone’s unique approach, and some of the insights into Tolkien’s worksthat Johnstone himself has gained out of it. If the interesection of Tolkien, art, psychology and spirituality is your thing, you’ll find this a very interesting read indeed.

An excerpt:

Johnstone dreams in Tolkien. And through him and his artwork we can perceive anew what it would mean to live in Middle-earth and to create art inside it. While Tolkien himself made “sub-creation” the purview of his own characters, from the creation of the Silmarils by Fëanor to the writing of the Red Book of Westmarch by the hobbits, Johnstone imagines what it would be like to be a painter inside Tolkien’s world, and then paints that world and its history. Reminiscent of the religious medieval icon paintings by Duccio di Buoninsegna and Fra Angelico, Johnstone’s paintings work not just like time portals but dream portals.

Visit Wraith Land to read the feature in full.

Tolkienography: Isildur’s Bane & Iconic Interpretations by Jay Johnstone
Tolkienography: Isildur’s Bane & Iconic Interpretations by Jay Johnstone.

Got Tolkien news? Email us at spymaster@theonering.net.

If you have a Tolkien/Middle-earth inspired poem you’d like to share, then send it to poetry@theonering.net. One poem per person may be submitted each month. Please make sure to proofread your work before sending it in. TheOneRing.net is not responsible for poems posting with spelling or grammatical errors.

The author of A Song of Ice and Fire (I live in hope that there will be more books!), George R. R. Martin spoke to The Independent during the Santa Fe Literary Festival.

During the chat, he spoke dismissively of the supposed rivalry between The Lord of the Rings: The Rings of Power and House of the Dragon (TLOTR: ROP is out from September 2 on Prime video, while HOTD debuts on August 21 on HBO).

The battle for fantasy supremacy. It’s The Rings of Power versus House of the Dragon — who will win? I don’t know why they always have to do that.

I hope both shows succeed.

Acknowledging his own competitiveness and desire to hopefully “succeed more”, he nonetheless declared that the existence of both was good for fantasy and science fiction and that he wants to see more such shows on television.

Got Tolkien news? Email spymaster@theonering.net.

BBC has enlisted noted Tolkien scholar John Garth for this Middle-earth quiz that may actually stretch your knowledge of The Lord of the Rings.

Garth is best-known for his award-winning book Tolkien and the Great War as well as The Worlds of J.R.R. Tolkien: The Places that Inspired Middle-earth.

There’s no “what is the name of Frodo’s sword?” questions in this quiz. Instead, he’s set 15 tricky questions that will test your ability to recall some fine details about Tolkien’s novel.

Test your LOTR knowledge over at the BBC.

Thanks to Pontin on our Discord for the link.