Prime Video has announced that that they will be bringing The Lord of the Rings: The Rings of Power series to San Diego Comic-Con in July.

Showrunners J.D. Payne and Patrick McKay will take the Hall H stage along with as-yet unnamed cast members to brings fan an “exclusive early look” at the series.

Whether that means a trailer, or something similar to the showreel footage that a number of Tolkien aficionados recently were able to view, we’re not entirely sure. We’ll keep you up to date as we find out more.

TheOneRing.net staff will be there, too. We’ll be trying our be to get a word or two from the Rings of Power showrunners and bring you all the details from the presentation in the San Diego Convention Center’s cavernous Hall H, which will be a difficult place to get into despite the 6,500 seats at a convention attended by around 140,000 unique visitors.

Over on Wraith Land, Thomas Kelley has just published the second part of his extended interview with Tolkien artist Jay Johnstone.

Jay’s artwork employs techniques from religious manuscripts, icon and fresco illustrations from the medieval period, and uses a variety of mediums — oils, watercolors, acrylics, egg tempera with gold powder and leaf. Striking detail and traditional techniques give the impression of artwork that could have been produced in the real Middle-earth.

The first part explored how Johnstone’s own dreams influence his art. In this second part, Kelly explores Johnstone’s medieval illumination approach to Tolkien art in detail.

An excerpt:

When I interviewed Jay last year in April, I asked him about this “text within a text” vision in his Tolkien art, which to me are of the same theme as his “dream within a dream” iconographies. Using his painting “Gandalf in the Library of Minas Tirith” as an example, I pointed out how he meticulously detailed the books and scrolls in that image with Tengwar lettering. You can also see this painstaking attention throughout, as in works like “The Dwarves,” which illuminates Thror’s map in Bag End from The Hobbit.

“You know, I can’t remember what it says but there’s two parchments on his desk and both of them are written on and the lettering is about a millimeter high,” he says of the Gandalf in Minas Tirith work, chuckling a bit under his breath. “It’s absolutely tiny. I literally do it with a magnifying glass and a precision brush, a brush with one hair on it. I do that in quite a lot of paintings.”

It’s another level of getting inside Middle-earth, down to the micro. Such works are a celebration of the writers and sages inside that meta world, and of writing and learning itself. Johnstone’s “Círdan the Shipwright” — with its Tengwar and ship schematics on parchment — and his “Bilbo at the Library at Rivendell” — with history flowing from Bilbo’s pen — give us a new window into time.

Visit Wraith Land to read the feature in full.

Cirdan the Shipwright by Jay Johnstone
Cirdan the Shipwright by Jay Johnstone

If you have a Tolkien/Middle-earth inspired poem you’d like to share, then send it to poetry@theonering.net. One poem per person may be submitted each month. Please make sure to proofread your work before sending it in. TheOneRing.net is not responsible for poems posting with spelling or grammatical errors.

Following yesterday’s initial casting announcement from Warner Bros., Witcher actor Shaun Dooley and Laurence Ubong Williams have revealed their respective roles in the forthcoming feature-length anime, The Lord of the Rings: The War of the Rohirrim.

Dooley is set to voice the Dunlending chieftain/Rohirrim lord Freca. Freca is the father of the key antagonist of the story, Wulf. His actions at Edoras lead to a crisis between the Rohirrim and the Dunlending that eventually lead to war.

On Instagram, Williams confirmed that he will voice Helm’s nephew, Fréaláf Hildeson. Similar to Éomer assuming the kingship after Theoden’s death at the Pelennor Fields, Fréaláf eventually becomes king of Rohan after the deaths of Helm and both his sons during the conflict with Wulf.

Helm Hammerhand concept art for The Lord of the Rings: The War of the Rohirrim

According to Deadline, Brian Cox is set to perform the English voice role for Helm Hammerhand in Warner Bros. Animation’s upcoming anime feature, The Lord of the Rings: The War of the Rohirrim.

Helm Hammerhand is described as the protaganist of the tale, but the real surprise is the inclusion of Miranda Otto. Otto will reprise her Éowyn role from Peter Jackson’s The Lord of the Rings and serve as the film’s narrator.

In addition, Gaia Wise voices Hammerhand’s daughter, Hera. Luke Pasqualinoi will voice the Dunlending chieftain Wulf.

The story outline given to Deadline is as follows:

The anime feature, directed by Kenji Kamiyama, is set 183 years before the events chronicled in the original trilogy of films. A sudden attack by Wulf, a clever and ruthless Dunlending lord seeking vengeance for the death of his father, forces Helm and his people to make a daring last stand in the ancient stronghold of the Hornburg — a mighty fortress that will later come to be known as Helm’s Deep. Finding herself in an increasingly desperate situation, Hera, the daughter of Helm, must summon the will to lead the resistance against a deadly enemy intent on their total destruction.

Helm’s daughter is not named in Appendix A of The Lord of the Rings. However, the story describes how relations between Helm and Wulf’s father Freca sour dramatically after Freca attempts to use her as a political pawn. Her ultimate fate is one of the mysteries of the ensuing war.

Warner Bros. Animation has also released a new piece of concept art that appears to show Helm at the gate of his eponymous fortress. It’s reminiscent of this scene during the depths of the Long Winter:

One night men heard the horn blowing, but Helm did not return. In the morning there came a sun-gleam, the first for long days, and they saw a white figure standing still on the Dike, alone, for none of the Dunlendings dared come near. There stood Helm, dead as a stone, but his knees were unbent.

The Lord of the Rings: Appendix A.
Helm Hammerhand concept art for The Lord of the Rings: The War of the Rohirrim.
Helm Hammerhand concept art for The Lord of the Rings: The War of the Rohirrim.

The voice ensemble also includes Lorraine Ashbourne (Netflix’s Bridgerton), Yazdan Qafouri (I Came By), Benjamin Wainwright (BBC One’s World on Fire), Laurence Ubong Williams (Gateway), Shaun Dooley (Netflix’s The Witcher), Michael Wildman (Fast and Furious Presents: Hobbs & Shaw), Jude Akuwudike (Beasts of No Nation), Bilal Hasna (BBC’s Sparks) and Janine Duvitski (ITV’s Benidorm).

The film will be released on April 12, 2024.

If (like yours truly) the chapter of The Lord of the Rings “A Journey in the Dark” ever made you wish it were possible to explore more of the ruined halls of Khazad-dûm, this forthcoming survival crafting game for PC may be just the thing for you.

The Lord of the Rings: Return to Moria is a new video game from North Beach Games that follows the Dwarves as they reclaim Moria in the Fourth Age. Developers say that players will have the opportunity to join forces to survive, craft, build and explore the legendary and sprawling mines.

Summoned to the Misty Mountains by Lord Gimli Lockbearer, players take control of a company of Dwarves tasked to reclaim the lost spoils from the Dwarven homeland of Moria—known as Khazad-dûm or Dwarrowdelf—in the depths below their very feet. Their quest will require fortitude, delving deep into the Mines of Moria to recover its treasures.

The game will have a solo mode and an online mode for cooperative play with up to 8 others. Developers also say that no two adventures will be exactly alike as the game setting is procedurally generated.

Some of the key game features include:

Comprehensive Dwarf builder: Players become part of Dwarven Legend as they create their own Dwarf in the custom character creator. Dwarves can be customized in a variety of ways to create a unique Dwarven identity. Then, during gameplay, players can find and craft armor and weapons to further enhance their unique style.

Survive the dark: To survive the treacherous Mines of Moria players must conserve resources, hunt and gather for food and manage their sleep, temperature and noise levels. Utilize dynamic light systems for safety and to blaze a path further into the darkness. Battle unspeakable evils and survive hordes of monstrous Orcs in visceral combat, while uncovering the secret of the Shadow that looms within the mountain.

Base building: Find solace from the darkness. Reveal and clear new locations to create architecture on a grand scale. Get creative and construct bases from scratch or build upon the existing environment. Beware the evils which seek to destroy Dwarven progress.

Rebuild and reshape Moria: Restore the long-lost ancient kingdom of Khazad-dûm to its former glory, recovering Dwarven landmarks as the story progresses. Resurrect old mines and refire their forges to yield their untouched resources.

Explore: Delve into the depths of the Mines of Moria. Procedurally generated environments are abundant with resources and fraught with mystery and danger, providing a unique experience each and every time.

Craft Dwarven tools, weapons and more: Craft and loot legendary Dwarven armor, tools, weapons and structures. Rebuild ancient forges to strengthen, repair and enchant gear. Upgrade and unlock new technologies and fantastical machines.

Return to Moria screenshot

Uncover magic artifacts: Discover ancient magic items including swords that glow when Orcs are near, maps of long-dormant Mithril veins, books with forgotten crafting plans and amulets that give strength or wisdom.

Mine ore and jewels: Establish mines to unearth deposits of precious resources such as iron, gold, and quartz; and fantastical materials such as Mithril. Access crafting stations and forges to convert ore to ingots and upgrade gear. But be prepared, mining is loud and can awaken what lurks in the darkness.

The game is expected to be released in the northern hemisphere Spring of 2023.

The Lord of the Rings: Return to Moria logo

As September 2nd draws ever closer, we’re seeing more and more glimpses of what is in store in Prime Video’s The Lord of the Rings: The Rings of Power. Most fans will already have seen the amazing images, and read the interviews, from the latest edition of EMPIRE magazine – including artist John Howe’s incredible snow troll sketch, which features on the cover of the special subscriber’s edition.

Back in early May, when staffers Justin and greendragon were invited by Amazon to join a group in London, to see footage from The Rings of Power and to talk with showrunners JD Payne and Patrick McKay, John Howe was also part of the gathering. There were gasps of delight from many in the audience when he was introduced; all were thrilled to have a chance to talk with such a legend. It was also reassuring to hear, from his own mouth, that Howe is actively involved in the design and creation of this new Middle-earth adaptation.

That same day, Prime Video also treated us to a closer look at three costumes from the show. Stay tuned for more from greendragon on what we saw and heard that day; we’ll also share posts from other sites, YouTubers, tiktokers and fans who were there. To start us off, here are Justin’s reflections:

[Continuing the high levels of secrecy around this show, there were no phones or recording devices allowed; therefore all quotations are paraphrased from notes & recollections.]

As the lights came up from the very first sneak peek at The Rings of Power footage (some of which we expect in the first proper trailer releasing at SDCC) the nervousness in the air was thick; not only from the thirty or so fans assembled, but also from showrunners Payne and McKay. Will we like them? Are they two of us?

“We were with you all refreshing TheOneRing.net every day for the latest news on Peter Jackson’s films!” McKay told us. These lifelong fans, Ivy League Yale educated, committed to their church, might be closer in disposition to JRR Tolkien than any filmmaker that has come before. They study every book, revision, note, letter, and interview Tolkien ever shared, to understand his motivations and inspirations. It is this thorough knowledge of the context of Tolkien that has inspired confidence from so many Tolkien influencers.

As the showrunners wrapped up the open-ended Q&A, the biggest surprise of the London trip occurred – artist John Howe walked out with a sketchbook in hand. He explained how he got involved, how much work has been put toward The Rings of Power, and took questions from an awestruck group of scholars, fans and podcasters.

“They just kept asking me to sketch things they were considering. There are 40 sketchbooks full of drawings for this show.” Howe then opened up his sketchbook to the original drawing of the ice troll. I find it very curious that our very first leak from the ROP set were photos of an icy mountain set, then leaks of a snow troll (instead of a cave troll), which carried through to the Super Bowl teaser featuring the troll, and now John Howe’s sketch. Did Amazon leak the icy set pics in the first place, as part of a long marketing game? Or is Prime Video responding to uncontrollable leaks and only revealing what’s already been hinted at? Howe did not turn the page to show any more drawings.

When asked how he keeps this new work separate from the award winning (and trademark protected) work with Peter Jackson, John Howe responded with incredible awareness and insight. “We are all professionals here in the room. You all understand running your business. Whether I’m designing for movies, or book covers, or a streaming show, there are creative briefs to respond to. But the people in charge also know what they are getting from all my previous work.” Howe went on to explain that the true creative separation from Jackson’s films is actually INSPIRATION in the new locations this show visits. “We’ve never seen the oceanic areas of Middle-earth, and it is incredibly exciting for me to discover the great seas and areas that haven’t been explored. That is the true departure from what has come before.”

While John Howe had a plane to catch, showrunners Payne and McKay hung around with fans for some social conversations in the lobby, where three actual costumes were on display. The two guys held their own in deep lore conversations with several Ph.D.s, such as ‘The Tolkien Professor’ Corey Olsen and Dr. Una McCormack. At any fan event full of world-leading-expert-podcasters, there is a tendency to weed out inauthentic creators with deep lore questions. Again, Payne and McKay held their own. There is a reason the reaction a few weeks ago was unanimously supportive of the showrunners: they know their Tolkien, and they know the lore.

The Rings of Power showrunner Patrick McKay suddenly confronted me in the lobby, as his conversation circle moved to catch up. Matt (Nerd of the Rings) was shocked at some of the things we talked about – secret things I’m still hesitant to reveal. McKay wanted to know how I felt about the footage. He was extremely interested in my honest opinion. He cares what we think, what our response is to the hard-earned work over the last three years, if we feel he’s doing right by Tolkien and by fans. My direct response was the footage “looked like it should”, as I wrote a few weeks ago. It wasn’t the overwhelming enthusiasm I think he wanted, but that’s the legacy this entire show is up against: the most awarded films in entertainment history make for a high bar set by New Line Cinema.

To close, here’s one exclusive comment I will share today: McKay was adamant that this sword (below) is NOT Narsil, despite our early spy reports from people who have laid eyes on scenes featuring this sword. We will find out what’s true September 2nd; but I can’t help but remember how adamant JJ Abrams was that Cumberbatch was NOT Kahn. The only job these showrunners had in Hollywood was working for JJ Abrams, before landing this dream gig in Middle-earth…